That lack of any solid, tangible goal makes Tomodachi Life less of a game and more of a toy - sure, you're unlocking content by completing tasks, but it's just to open up new toys to play with. The closest thing Tomodachi Life has to a goal is that two Miis can get married - though only men and women can get hitched, unfortunately - and move into a house and eventually have some kids. Many of these activities don't really have a reward of any sort, they're just fun to watch. Every night at the amusement park an arcade machine opens up, where you can play a simplified version of Final Fantasy starring island residents.Īt 6:00PM sharp there's a rap battle near the fountain Every morning there's a farmer's market where you can buy ramen or pancakes, and at 6:00PM sharp there's a rap battle near the fountain, where you can watch Miis trade rhymes. New problems arise throughout the day, of course, and there are regularly scheduled events that you can check in on.
Even with a dozen or so islanders, checking in and solving everyone's problems will probably take you less than half an hour. Tomodachi Life is a bit like Nintendo's other life-sim Animal Crossing, in that it's best enjoyed in small doses. Eventually he turned his attention to New Zealand songstress Lorde. Whenever I would tell him they were a bad match, he'd get sad, and I had to feed him lots of ice cream to lift his spirits. IGF chairman Brandon Boyer, for instance, took an instant liking to my wife. My island was a mix of family, celebrities, and fellow game reporters, which resulted in quite a few oddball scenarios. The results are almost always entertaining, especially because you can build and import any Mii you want. Outside of solving problems, your interaction with the world largely involves mini-games, whether it’s tossing a frisbee with some Miis in the park or playing a guessing game to test your knowledge of the island’s residents. These sequences aren't interactive - essentially you're just setting the stage, and then watching how things play out. You might stop by an apartment and see a few islanders crowded around a Wii U, or you might find two bros building a sand castle on the beach. You can make sure they're happy, but you have no real control over what they do or when. You have surprisingly little control over your Miis, for one thing. That's all pretty normal life-sim stuff, but Tomodachi Life is far from normal. When they're sick, it's you who gives them cold medicine, and when they're in love it's your job to give advice on asking their crush out on a date. You feed them, buy them new clothes, and just generally help when they have a problem. While your cute little avatar is the island's first resident, you actually play as yourself in the real world, and not your Mii - a sort of omnipotent god that likes to tinker with the lives of the islanders. The game takes place on a bright, sunny pre-built island, which eventually becomes home to a host of Miis. Two bros building a sand castle on the beach
Help tomodachi life pc cant see anything how to#
But it’s also a developer that knows how to get weird with games like WarioWare, and Tomodachi Life might just be the weirdest thing it's ever made. Nintendo is typically a conservative company that relies on sequels to known franchises like Mario Kart and The Legend of Zelda. It’s also unlike anything you’ve ever played. It looks a bit like The Sims starring your Mii avatar, but really it's a mixture of a virtual pet and a toy - sort of like a Tamagotchi filled with tiny humans that like to play games.
Tomodachi Life for the Nintendo 3DS is the kind of game that's hard to explain. My kid lives on her own, in an apartment that looks like the bottom of the ocean, and just this morning she got really excited when I gave her a rhino horn to wear on her head. His date was Piper Chapman, the main character from Orange is the New Black, who's also really good friends with my one-and-a-half year old daughter Charlotte. Nintendo of America president Reggie Fils-Aime attended my wedding.